/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @format * * @emails oncall+draft_js */ 'use strict'; function _inheritsLoose(subClass, superClass) { subClass.prototype = Object.create(superClass.prototype); subClass.prototype.constructor = subClass; subClass.__proto__ = superClass; } var _require = require("immutable"), Map = _require.Map, OrderedSet = _require.OrderedSet, Record = _require.Record; // Immutable.map is typed such that the value for every key in the map // must be the same type var EMPTY_SET = OrderedSet(); var defaultRecord = { style: EMPTY_SET, entity: null }; var CharacterMetadataRecord = Record(defaultRecord); var CharacterMetadata = /*#__PURE__*/function (_CharacterMetadataRec) { _inheritsLoose(CharacterMetadata, _CharacterMetadataRec); function CharacterMetadata() { return _CharacterMetadataRec.apply(this, arguments) || this; } var _proto = CharacterMetadata.prototype; _proto.getStyle = function getStyle() { return this.get('style'); }; _proto.getEntity = function getEntity() { return this.get('entity'); }; _proto.hasStyle = function hasStyle(style) { return this.getStyle().includes(style); }; CharacterMetadata.applyStyle = function applyStyle(record, style) { var withStyle = record.set('style', record.getStyle().add(style)); return CharacterMetadata.create(withStyle); }; CharacterMetadata.removeStyle = function removeStyle(record, style) { var withoutStyle = record.set('style', record.getStyle().remove(style)); return CharacterMetadata.create(withoutStyle); }; CharacterMetadata.applyEntity = function applyEntity(record, entityKey) { var withEntity = record.getEntity() === entityKey ? record : record.set('entity', entityKey); return CharacterMetadata.create(withEntity); } /** * Use this function instead of the `CharacterMetadata` constructor. * Since most content generally uses only a very small number of * style/entity permutations, we can reuse these objects as often as * possible. */ ; CharacterMetadata.create = function create(config) { if (!config) { return EMPTY; } var defaultConfig = { style: EMPTY_SET, entity: null }; // Fill in unspecified properties, if necessary. var configMap = Map(defaultConfig).merge(config); var existing = pool.get(configMap); if (existing) { return existing; } var newCharacter = new CharacterMetadata(configMap); pool = pool.set(configMap, newCharacter); return newCharacter; }; CharacterMetadata.fromJS = function fromJS(_ref) { var style = _ref.style, entity = _ref.entity; return new CharacterMetadata({ style: Array.isArray(style) ? OrderedSet(style) : style, entity: Array.isArray(entity) ? OrderedSet(entity) : entity }); }; return CharacterMetadata; }(CharacterMetadataRecord); var EMPTY = new CharacterMetadata(); var pool = Map([[Map(defaultRecord), EMPTY]]); CharacterMetadata.EMPTY = EMPTY; module.exports = CharacterMetadata;