# {"id":"partitionSourceFiles","fileNameMappings":{"com.google.android.material.shadow.ShadowRenderer":"ShadowRenderer.java","com.google.android.material.shape.ShapePath$PathLineOperation":"ShapePath.java"}}
com.google.android.material.shape.ShapePath$LineShadowOperation -> as6:
# {"id":"sourceFile","fileName":"ShapePath.java"}
    com.google.android.material.shape.ShapePath$PathLineOperation operation -> c
      # {"id":"com.android.tools.r8.residualsignature","signature":"Lcs6;"}
    float startX -> d
    float startY -> e
    1:3:void <init>(com.google.android.material.shape.ShapePath$PathLineOperation,float,float):422:422 -> <init>
      # {"id":"com.android.tools.r8.residualsignature","signature":"(Lcs6;FF)V"}
    4:5:void <init>(com.google.android.material.shape.ShapePath$PathLineOperation,float,float):423:423 -> <init>
    6:7:void <init>(com.google.android.material.shape.ShapePath$PathLineOperation,float,float):424:424 -> <init>
    8:10:void <init>(com.google.android.material.shape.ShapePath$PathLineOperation,float,float):425:425 -> <init>
    9:12:float com.google.android.material.shape.ShapePath$PathLineOperation.access$100(com.google.android.material.shape.ShapePath$PathLineOperation):574:574 -> a
    9:12:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):434 -> a
      # {"id":"com.android.tools.r8.residualsignature","signature":"(Landroid/graphics/Matrix;Lpr6;ILandroid/graphics/Canvas;)V"}
    13:15:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):434:434 -> a
    16:17:float com.google.android.material.shape.ShapePath$PathLineOperation.access$000(com.google.android.material.shape.ShapePath$PathLineOperation):574:574 -> a
    16:17:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):435 -> a
    18:20:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):435:435 -> a
    21:33:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):436:436 -> a
    34:40:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):438:438 -> a
    41:43:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):439:439 -> a
    44:50:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):440:440 -> a
    51:53:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441:441 -> a
    54:61:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):96:96 -> a
    54:61:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    62:65:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):97:97 -> a
    62:65:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    66:72:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):99:99 -> a
    66:72:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    73:77:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):100:100 -> a
    73:77:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    78:81:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):101:101 -> a
    78:81:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    82:102:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):103:103 -> a
    82:102:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    103:105:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):113:113 -> a
    103:105:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    106:108:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):114:114 -> a
    106:108:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    109:111:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):115:115 -> a
    109:111:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    112:115:void com.google.android.material.shadow.ShadowRenderer.drawEdgeShadow(android.graphics.Canvas,android.graphics.Matrix,android.graphics.RectF,int):116:116 -> a
    112:115:void draw(android.graphics.Matrix,com.google.android.material.shadow.ShadowRenderer,int,android.graphics.Canvas):441 -> a
    1:4:float com.google.android.material.shape.ShapePath$PathLineOperation.access$100(com.google.android.material.shape.ShapePath$PathLineOperation):574:574 -> b
    1:4:float getAngle():445 -> b
    5:7:float getAngle():445:445 -> b
    8:9:float com.google.android.material.shape.ShapePath$PathLineOperation.access$000(com.google.android.material.shape.ShapePath$PathLineOperation):574:574 -> b
    8:9:float getAngle():445 -> b
    10:24:float getAngle():445:445 -> b
